Fight or Slide
During the summer of 2019 I attended game jam event: Brains Edens. I was a programmer in a 5 man team, where we designed and created Fight or Slide within the 48 hour time frame, based around the theme of "Uncertainty". Fight or Slide is a 4 player competitive party game where the objective is to be the last penguin on the iceberg. First to 3 wins.
I was responsible for programming the following mechanics; Player Movement, Player Inputs, Item Generation/spawning, Item effects, Scene loading, UI and sound.
I was responsible for programming the following mechanics; Player Movement, Player Inputs, Item Generation/spawning, Item effects, Scene loading, UI and sound.